I’m a French Character Artist and digital sculptor with more than 10 years experience in the Entertainment Industrty, specialized in high-poly and low-poly characters and creatures modelling, texturing and lighting.
I've worked for many different studios and companies like Ubisoft, Gameloft, TAT Productions or Giant Animations on various projects as games, tv series, collectibles...
I'm versatile and I can work on a large palette of assets, from concepts to high end assets.
HighRes / Low Res modelling, texturing, shading, lighting and rendering characters for games and illustrations
Character and Props Texturing and Shading for TV series assets
Raging Heroes miniatures / TGG Kickstarter: 3d Character Artist (miniature digital sculpting, props, weapons, 3d print exports, ...)
- Rayman Legends: 3d Character Artist
- Zombi-U, Ghost Recon Future Soldier, Rabbids, Just Dance 2, Artoys Eeerz: 3d Artist / Marketing Artist
The Jungle Bunch TV serie: 3d Character Artist (character modeling, texturing, shading, props, environment)
Architecture & Real Estate modeling, texturing, shading and lighting.